Can you spike a serve
Entry forms must be signed by all participants before they begin playing. The Game 2. In the first two games, a game shall be won by the team which has earned 25 points and has a two point advantage. If the score is tied , then the first team to gain a two point advantage is the winner.
In the third game, the team who achieves 25 points and a two point advantage first is declared the winner. The third game will also start with a score of Rally scoring means a point is won on each serve, no matter whether the team who won the point served the ball or not. The team which does not serve first in game one will serve first in game two.
Teams must switch sides between the first two games. A coin toss will be conducted for the choice if there is a third game. The winning team will be the first to have 25 points and a two point advantage. If the match is in the second game Official Time outs will stop the clock at any time. Playing the Ball 3. Each team is allowed a maximum of three successive contacts of the ball in order to return the ball to the opponent's area.
The only exception to this rule is that a block is not considered to be oneof the three contacts. If it hits below the waist it is a foul. The ball cannot come to rest visibly on the body. Changed October 23, to The ball may be hit by any part of the body above and including the waist also may be unintentionally played off the foot as long as the foot is on the ground This will be called at the discretion of the Up Ref 3. This is a judgment call by the official and cannot be questioned by anyone.
If the server tosses the ball and does not serve it he does NOT need to let it bounce before he re-tosses it. Net Service Is In Play. A served ball that hits the net does not result in the service team losing its serve.
Back line players while inside the attack zone 10 feet from the net may not play the ball directly into the opposite court if contact is made when any part of the ball is above the top of the net. The team that has affected the block shall have the right to three more contacts, with the blocker having the right to make the first of the three allowable hits. A ball hit into the net, may still be kept in play up to 3 hits provided that a player does not make contact with the net.
Players may not touch the net. If 2 opposing players touch the net simultaneously, the ball is declared dead and is replayed. A ball hitting the ceiling or an overhead obstruction lights, fan, or basketball hoop lying horizontally above a playable area shall remain in play provided the ball contacts the ceiling or obstruction on the side of the net that is occupied by the team that last played the ball. It is legal to contact the ball with any part of the body as long as the ball rebounds immediately.
It may not "lay" against the body or forcefully kicked. If a player touches the ball or the ball touches a player, it is considered as a play on the ball. Except in the following case: A ball touching the body more than once in succession is legal when played off a hard-driven spiked ball, or blocked and played again by the blocker. If 2 players on the same team contact the ball simultaneously, it counts as one contact, and any player may play the ball.
One may play the ball twice during a volley, but not twice in succession, unless played directly off a block. Rule of Three 3 : If a ball is played by more than two players on a team, the ball must be played by both genders. The order is not relevant.
If three contacts of the same gender occur the official will blow the play dead and award the opposing team the serve and the point. Players are not permitted to scoop, hold, and lift or push the ball. The ball may never be contacted with an open-hand underhanded motion. In addition, during the first hit of the team, except when serving, the ball may contact various parts of the body consecutively, provided the contacts occur during one action. An official may at their own discretion penalize a team one point or loss of serve for intentionally delaying the game.
Each team may choose to rotate extra players into the server's position on a continuous basis. In all substitutions participants must inform the official on the net and wait for the official to initiate the substitution. All substitutions must be made within a second time limit.
If changing time exceeds 15 seconds, a team time-out will be charged. If a team has none of its 2 allotted team time-outs remaining, point or side-out will be awarded to the other team.
An injury substitution is not considered as one of the 2 allowable time outs. Unsporting conduct includes actions which are unbecoming to an ethical, fair, and honorable individual. Unsporting conduct shall be penalized as follows: 1 a verbal warning from a referee for the first minor offense 2 yellow card for a second minor offense 3 red card for first serious offense or third minor offense. The accumulation of two yellow cards or one red card will result in player ejection.
Any player ejected for unsportsmanlike conduct will be required to leave the facility out of sight, out of sound and will be required to serve a suspension from Intramural competition. Any player who accumulates three yellow cards throughout the season will be required to serve a suspension. Any team who accumulates three yellow cards, two yellow cards and one red card, or two red cards during a contest will forfeit that contest. Teams are strongly encouraged to arrive 15 minutes early for their games.
Any game whose outcome is declared a forfeit will result in a loss being credited to the forfeiting team. A forfeit will be declared under the following conditions:. In the event of a multiple forfeits by the same team, that team will not be eligible for playoff competition.
Multiple forfeits may also result in the team being dropped from the league prior to the completion of the regular season; teams that are removed due to forfeits are not eligible to receive refunds.
It is University policy that alcoholic beverages may not be consumed in University recreational areas. Technically speaking, this would actually be the fastest way to end and hopefully score a point. Especially when some players are serving the ball incredibly close to the top of the net tape--blocking the serve would be a great way to earn a quick point for your team. Unfortunately, as we've seen, this is not allowed. Just like blocking an attack, if you reach over the net with your hands to direct the serve down, you would automatically lose the point.
The next question I would get was along the lines of: 'W hat if I just stand with my hands over the net while they serve? It's another great creative attempt to solve the problem we'll talk more about that below , but again--unfortunately--it would mean forfeiting the point immediately.
So no blocking the serve guys: Not even you, Muserskiy. In volleyball, especially when players are making a short serve, the ball can travel quite high and close to the net. If you were ready for it, winning a point directly from the opponents serve could be easy:. With the right timing, you could just jump up and hit it back down, right? Well, unfortunately this is also illegal according to the official ruling.
So long as you are contacting the ball inside the 10ft line, you're not allowed to spike it back. I guess that's technically legal? Kind of like this:. That can mean passing bumping the ball back over. Or it can mean setting it over with your fingers.
Realistically, in almost all indoor volleyball scenarios, this is not a winning strategy. In indoor volleyball, there will be six players waiting on the other side. When you return the ball back directly, you'll actually give up the opportunity for your team to set up an offense.
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